PhD student Daniel Campos Zamora gave an invited talk at UMBC entitled "Design and Fabrication for Tangible Interaction with Real-World Objects and Environments." Congrats Daniel!
Slides are here.
We design, build, and evaluate new interactive tools and techniques to address pressing societal challenges. Makeability refers both to how our technological innovations make new abilities possible for humans as well as our educational mission to help students gain new abilities as they learn and grow through research, invention, and human-centered design.