Our ARTennis project—which aims to help low-vision people participate in sports via real-time computer vision and AR-based feedback—was just featured by UW CREATE. Congrats team!
We design, build, and evaluate new interactive tools and techniques to address pressing societal challenges. Makeability refers both to how our technological innovations make new abilities possible for humans as well as our educational mission to help students gain new abilities as they learn and grow through research, invention, and human-centered design.